Creative Computing & Outreach Program


The Steamledge Creative Computing Program was created as a subject in grade and secondary school to empower and expose kids between ages 6 to 18+ years to Creative Computing, Arts and Science (STEAM EDUCATION), Science, Technology, Engineering, Arts and Mathematics at an early age – a way to make use of computers and other tool kits to creatively solve real life problems


Steamledge Project WorkBook


Primary Creative Computing

The Primary Creative Computing Workbook is a project based guide designed to inspire young minds in Grade/Primary school in Nigeria to be creators/inventors of technology rather than passive consumers of it at an early age. A way to learn through project based learning (PBL) approach – Software and Hardware.
Buy a copy here

Secondary Creative Computing

The Secondary Creative Computing Workbook is a guide that builds upon the project based skills harnessed from the Primary Creative Computing. It dwells more on comprehensive hands-on projects (Software and Hardware) that prepares young minds towards basic technical skills needed to compete anywhere in the world.
Buy a copy here


Our Creative Computing Programmes


Robotics

Terrestrial and flying Robots

Robotics

Mentorship

Career fairs and Tech-Industrial Excursions

Mentorship

Block Programming

Block Programming

Drone Education

Drone Education

Game Design

Game Design

Web Design

Web Design

Fashion Design

Fashion Design

Interior Design

Interior Design

Animation

Animation

3D Printing

3D Printing

Fun Electronics for Robotics

Fun Electronics for Robotics

Photography & Videography

Terrestrial and Drone Camera Applications

Photography & Videography

Career

Opportunities

Career Opportunities

Steamleague Schools

Steamleague Schools



Our Private Tutorship Programmes


Steamledge

Telecommunications

Telecommunications

Web Design PK 1

Web Design PK 1

Web Design PK 2

Web Design PK 2

Python Programming

Python Programming