The Steamledge Creative Computing Program was created to empower and expose early learners between ages 6 to 18+ to Creative Computing through the STEAM education framework at an early age.
Creative computing is a way to make use of computers and other tools to creatively solve real life problems.Register
Our innovative team of developers help clients build interactive and innovative mobile applications that allow you to reach your customers on diverse devices and operating systems, while we customize to fit your requirement and budget
Custom, User Friendly and High Performance i-Phone and Android Mobile Application DevelopmentRead More
Steamledge fosters working partnerships with various STEAM/STEM driven higher institutions of learning, bringing industry needs closer to Students skillset.
We prepare students for future careers through our Intern and Learn ProgramRead More
65 per cent of children entering primary school today will be employed in jobs that do not yet exist, according to the World Economic Forum in its 2016 report The Future of Jobs.
We are in the business of starting kids early to be creators of technology rather than passive consumers of it.Our Programs
An Application Software with rich library of graphical programming blocks for web programming. The Steamledge Steam Blockly serves as an educative platform that allow students to explore their creativity and makes programming visible in a graphical world.Find out more
We create Custom website designs that harmonize with your brand identity also with strategic insights to generate greater brand engagement, higher conversions and measurable results.Brand Me!
The Steamledge Innovation Lab is a “maker space” designed for our clients and partners (Schools and Colleges) which promotes a creative mind-set in students rather than being passive consumer of technology.
Let’s Build, Transform and Equip your ICT Lab into an Innovation and Makers Lab Space with the right atmosphere, Kits and EquipmentFind out more
STEAMLEDGE Community is a Non Profit program that promotes STEAM equality and early access by bringing STEAM as a subject into disadvantaged/Low income schools hence, bringing young minds up to speed with their contemporaries in other parts of the worldHow can I help?